seek://map/dsh-devquest
dsh-devquest
#gamification #rpg #achievements
TL;DR
Gamify the grind: every finished turn, tool call and checked todo earns XP toward, per its README, 58 achievements, titles and seasons — a pure-function scoring engine riding the event stream, never touching your work.
The work itself becomes the game — XP for real progress, badges for real milestones, zero interference with the actual job.
Facts
- license
- BSD-3-Clause
- note
- 本次复核:仓库实测 BSD-3-Clause(此前条目写 MIT,已修正)
Key points
- XP from turns, tool calls and completed todos
- Per its README, 58 achievements in six categories, titles and seasons
- Event-driven, pure-function engine — zero effect on agent behavior
FAQ
Does gamification change how the agent works?
No — scoring listens to events; the engine is pure and side-effect free.
What earns XP?
Finished turns, tool calls and completed todos — the work itself is the game.
Is there an end game?
Seasons reset the ladder; the badges are forever.
Official references
- docsRepository ↗